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About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    These APIs serve as the foundation for the following higher-level APIs: DirectSound DirectMusic Windows multimedia waveXxx and …

How to record wav sound from mic using Windows API?

    https://stackoverflow.com/questions/489061/how-to-record-wav-sound-from-mic-using-windows-api
    There are a series of waveInXXX Windows APIs that you can use to record audio. (i.e. waveInOpen, waveInPrepareHeader, waveInAddBuffer, waveInStart...) These will record audio in 'raw' PCM format, which you can then put into a WAV file. (A WAV file can basically be just a RIFF file container that 'contains' the raw PCM audio).

Windows Core Audio API + WaveOutXxx API - Stack …

    https://stackoverflow.com/questions/9867110/windows-core-audio-api-waveoutxxx-api
    I wave written a code to play back WAV files. I'm using the WavOutxxx APIs to accomplish this. It is well documented that WavOutXxx APIs open their streams to the default session. Now for certain reasons I'm trying to control the session opened by the WaveOutXxx APIs using IAudioSessionControl API (Windows Core Audio Interfaces).

Programming Windows Wave I/O API functions - techmind.org

    http://www.techmind.org/wave/
    For the programmer, Windows' Multimedia API functions make it straightforward to record or replay sound samples using your PC's soundcard, and hence opens up many opportunities in digital audio analysis and processing. This page shows you how to get started. Introduction My Audio Tools and Toyspage shows some examples of

audio WaveOut API on Windows 7 - Microsoft Community

    https://answers.microsoft.com/en-us/windows/forum/all/audio-waveout-api-on-windows-7/41fe87f2-b695-4c28-8e0a-0e4ad87eaf1e
    When can we expect the hot fix that Microsoft is promising for the following problem: WaveOut API on Windows 7 sometimes fails to process audio samples correctly when response of your audio device is slow. There is a problem on how WaveOut API handles audio playback requests and audio capture requests submitted by your application. This is a bug.

Windows 10 Core Audio API with USB speakers - Microsoft ...

    https://answers.microsoft.com/en-us/windows/forum/all/windows-10-core-audio-api-with-usb-speakers/28fae650-b51c-4b0e-b0c5-63da9a716980
    Its because its using USB audio that it is having a problem with the Core Real Time Wave Audio API. I talked to Mixcraft tech support and they say Mixcraft uses the Windows drivers (wave or wave rt) and that the problem is an issue between the …

GitHub - wyrover/AudioRecorder: C++ Win32 Audio …

    https://github.com/wyrover/AudioRecorder
    C++ Win32 Audio Recording using the Windows Wave API Firstly, create a callback function: this is called everytime a new buffer is filled. void callback (WAVEHDR data) { LPSTR audioData = data. lpData ; }

nvWave: Use Windows Audio Session API · Issue #11615 ...

    https://github.com/nvaccess/nvda/issues/11615
    A modern API named as Windows Audio Session was introduced in Windows Vista. NVDA supports Windows 7 and newer, so it is Windows Audio Session API can be used without any problem. Describe alternatives you've considered WASAPI provides more flexibility for us, so we can use the standard device behaviours without a customization. Additional context

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