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About the Windows Core Audio APIs - Win32 apps | …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
The Core Audio APIs are: Multimedia Device (MMDevice) API. Clients use this API to enumerate the audio endpoint devices in the system. Windows Audio Session API (WASAPI). Clients use this API to create and manage audio streams to and from audio endpoint devices.
Core Audio Programming Guide - Win32 apps | Microsoft …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/programming-guide
Core Audio APIs - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
The core audio APIs serve as the foundation for higher-level audio APIs such as Microsoft DirectSound and the Windows multimedia waveXxx functions. Most applications communicate with the higher-level APIs, but some applications with special requirements might need to communicate directly with the core audio APIs.
Windows Core Audio API – Simone Galleni
http://simostro.synology.me/simone/2019/03/10/windows-core-audio-api/
Starting from Windows Vista (and improved in Windows 7), Microsoft has introduced the Core Audio API: it is a new core set of user-mode components that empower those clients that want to access the machine audio system in a safe, convenient and efficient way. The points of strenght of the system can be found in the about page of the API:
SDK Samples That Use the Core Audio APIs - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/coreaudio/sdk-samples-that-use-the-core-audio-apis
Windows Core audio API - Stack Overflow
https://stackoverflow.com/questions/7381497/windows-core-audio-api
Show activity on this post. I'm developing an windows application which needs to get the sound output level of the current audio device. I'm currently doing this using windows core audio API - EndpointVolume API (IAudioMeterInformations). The application checks the sound output level every 10ms and does its own logic according to the level.
Windows audio session (WASAPI) sample - Code …
https://docs.microsoft.com/en-us/samples/microsoft/windows-universal-samples/windowsaudiosession/
Capture of PCM audio using the Windows Audio Session APIs. Low latency audio playback and capture. For more information on adding audio to your app, see Quickstart: adding audio to an app. Playing audio in the background is supported by the Windows Audio Session API only in communication scenarios as demonstrated by the VoIP sample.
Building .NET Core audio application - part 1 - Scientific ...
https://scientificprogrammer.net/2019/08/18/building-net-core-audio-application-part-1/
To play audio on Windows, we will need to use winmm.dll, a native library from the OS, which forms the core part of Windows Multimedia API. The only part of this DLL that we are interested in is the method that can sends audio-specific commands to the API. And, in order to use it, we need to link to the DLL from our code.
A Brief History of Windows Audio APIs – ShaneKirk.com
http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
However, there’s no compelling reason to use WDM/KS for modern audio applications. An exclusive mode audio session in Core Audio is safer and just as performant. Plus it has the advantage of being a real audio API. As of this writing, Windows 10 is the latest version of Windows and Core Audio still serves as the foundation for platform audio.
Windows CoreAudio API in C# : gamedev
https://www.reddit.com/r/gamedev/comments/447whw/windows_coreaudio_api_in_c/
Core Audio API As I am only interested in supporting Win7 and newer I luckily found a newer library that was introduced in Windows Vista, the Windows Core Audio API s. They are actually a lower level API than the multimedia functions discussed above but I …
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