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About the Windows Core Audio APIs - Win32 apps | …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
Core Audio APIs - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-apis-in-windows-vista
SDK Samples That Use the Core Audio APIs - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/coreaudio/sdk-samples-that-use-the-core-audio-apis
What's New for Core Audio APIs in Windows 7 - Win32 …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/what-s-new-for-core-audio-apis-in-windows-7
The Core Audio APIs were introduced in Windows Vista, which provided a new set of user-mode ...
Core Audio Programming Guide - Win32 apps | Microsoft …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/programming-guide
This guide section explains the concepts and features of the core audio APIs of Windows Vista, and describes how to use them in application programming. This section contains the following topics. Core Audio APIs
Core Audio Interfaces - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-interfaces
This programming reference for the Core Audio SDK includes the following interfaces: MMDevice API. The Windows Multimedia Device (MMDevice) API enables audio clients to discover audio endpoint devices, determine their capabilities, and create driver instances for those devices.Header file Mmdeviceapi.h defines the interfaces in the MMDevice …
A Brief History of Windows Audio APIs - ShaneKirk.com
http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
MME was the very first standard audio API for Windows. It’s evolved a bit over the years, to be sure. But it’s still around. And it works well, but with some caveats. Latency is a problem with MME. Dynamic, near-real time audio (e.g., game event sounds, software synthesizers, etc.) is a bit harder to do in a timely fashion.
Windows Core audio API - Stack Overflow
https://stackoverflow.com/questions/7381497/windows-core-audio-api
I'm currently doing this using windows core audio API - EndpointVolume API (IAudioMeterInformations). The application checks the sound output level every 10ms and does its own logic according to the level. The key of the app is to manipulate the sound before it reaches the speakers (so when you here it, it was already processed)..
Windows 10 Core Audio API with USB speakers - Microsoft ...
https://answers.microsoft.com/en-us/windows/forum/all/windows-10-core-audio-api-with-usb-speakers/28fae650-b51c-4b0e-b0c5-63da9a716980
Its because its using USB audio that it is having a problem with the Core Real Time Wave Audio API. I talked to Mixcraft tech support and they say Mixcraft uses the Windows drivers (wave or wave rt) and that the problem is an issue between the …
GitHub - skitaoka/windows-core-audio-api-samples: …
https://github.com/skitaoka/windows-core-audio-api-samples
Windows Core Audio API Samples. Contribute to skitaoka/windows-core-audio-api-samples development by creating an account on GitHub.
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