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How to enable Pulseaudio for Wine on Fedora 29? - Unix ...

    https://unix.stackexchange.com/questions/496764/how-to-enable-pulseaudio-for-wine-on-fedora-29
    It turns out that a 32-bit wine prefix will require the 32-bit version of the drivers. By default, on a 64-bit system, dnf install wine-pulseaudio will install the wine-pulseaudio.x86_64 package. To enable audio in wine I succeeded only after running dnf install wine-pulseaudio.i686. After that, everything went smoothly.

pulseaudio - How to change the default audio in Wine to ...

    https://askubuntu.com/questions/77210/how-to-change-the-default-audio-in-wine-to-alsa-only
    Ok this is awkward. I was going to put a screenshot of the audio tab of the winecfg but I did something before. Since I was looking for someway to manage the audio I found that gstreamer-properties can change the default audio system manager. After just changing it to Alsa wine is not using winealsa.drv forever and it solved several issues with it.

[Solved] wine sound not working (pulseaudio) / Newbie ...

    https://bbs.archlinux.org/viewtopic.php?id=135032
    The only time you should be using 'pulse' as a driver in wine is if you have your own custom pulse-enabled build of wine installed, like wine-multimedia from AUR. You aren't missing much. Pulse enabled builds of wine tend to have just as many sound problems as they fix, with tons of apps/games lacking sound that works fine in vanilla wine.

No Sound in Wine - disable / remove pulseaudio - WineHQ Forums

    https://forum.winehq.org/viewtopic.php?t=1457
    Wine requires direct access to sound device (s) to make sound. This is true for both ALSA and OSS driver back-ends. However most sound servers are not compatible with neither of these back-ends. This also true about pulse-audio - it is not fully compatible with Wine.

[SOLVED] Pulseaudio and wine (sound issue) on -current

    https://www.linuxquestions.org/questions/slackware-14/pulseaudio-and-wine-sound-issue-on-current-4175571745/
    Pulseaudio + Slackware64-current: WillMcDade: Slackware: 11: 06-14-2014 03:56 AM: blueman requires pulseaudio in 64 current: ivandi: Slackware: 10: 06-29-2012 12:36 AM: Slackware current 64 bit wine sound issue: mmpl: Slackware: 2: 03-23-2011 09:26 AM: Winecfg crashes on sound tab with Pulseaudio and no 'sounddrivers' without pulseaudio ...

Sound - WineHQ Wiki

    https://wiki.winehq.org/Sound
    The Windows SDL library loads the Linux SDL_AUDIODRIVER environment variable, which contains "pulse" or some other invalid backend for the Windows SDL library, and so audio fails to initialize in SDL-using Windows applications run through Wine. The solution here is to unset your SDL_AUDIODRIVER environment variable before running Wine.

Gentoo Forums :: View topic - wine crashes on startup due ...

    https://forums.gentoo.org/viewtopic-t-950708-start-0.html
    Choosing specific ALSA input/output devices in winecfg doesn't help. Other programs run fine directly with PulseAudio, using the PulseAudio ALSA module or using ALSA directly after pasuspender. I already tried recompiling wine (was 1.5.21, no change after upgrading to 1.5.23), alsa-plugins (1.0.25-r1) and pulseaudio (2.1-r1), ran lafilefixer ...

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