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Wwise in Games - Audiokinetic Wwise

    https://www.audiokinetic.com/discover/wwise-in-games/
    From indies to AAA studios, the best games use Wwise! It runs on all platforms, offers a wide range of in-house and partner plug-ins, and allows audio professionals to quickly and easily create truly immersive game audio, pushing creative boundaries …

Game Audio Production with Wwise Course - Berklee Online

    https://online.berklee.edu/courses/game-audio-production-with-wwise
    Non-Credit Tuition $1,250 Game Audio Production with Wwise is an exploration of the world of video games using Audiokinetic’s Wwise, a powerful and accessible middleware tool for integrating audio into a game. This course utilizes an isometric third-person video game (Wizard Nightmare) that you will fill with your own music, voice, and sound.

Audiokinetic

    https://www.audiokinetic.com/products/wwise/
    Wwise streamlines your interactive audio projects with its comprehensive interactive audio pipeline. Leverage creative control with fast concept prototyping and ship your best work on time. Stability Reduce technical risk by using Wwise, the most reliable solution and proven gold standard for interactive audio. Performance

Review: Wwise For Game Audio : Ask.Audio

    https://ask.audio/articles/review-wwise-for-game-audio
    In Wwise you add your audio assets to the Audio folder, and then you can create events for these audio assets and assign them to the event. This way the game will know when to play these sounds. Wwise gives you flexibility when working with your audio assets. You can make volume adjustments and even add in pitch and filtering to the sounds.

Wwise Game Audio Fundamentals | Pluralsight

    https://www.pluralsight.com/courses/wwise-game-audio-fundamentals
    Wwise Game Audio Fundamentals by Beatrix Moersch This course will teach you a basic understanding of standard game audio implementation techniques using the industry standard software, Wwise. This knowledge will empower you to add responsive and dynamic audio to video games efficiently. Software required: Wwise 2016. Preview this course

Game Audio | Sound Implementation | FMOD & Wwise - Pyramind

    https://pyramind.com/game-audio-sound-implementation-fmod-wwise/
    In this tip, game audio instructor Eric Kuehnl walks us through creating a complex footstep event in both FMOD and Wwise, and implementing the sound into Unreal Engine 4. He uses sounds that were recorded here at Pyramind – keys jingling, cloth rubbing, and footsteps that were recorded using our foley pit.

Game Audio 301: Sound & Music Implementation using …

    https://www.udemy.com/course/gameaudio301/
    Wwise is one of the leading applications of audio middleware used to design these audio events. Able to be integrated with Unreal, Unity and most other available game engines, it gives the user the ability to implement all audio in a game space.

GitHub - Vextil/Wwise-Unpacker: Unpack game audio …

    https://github.com/Vextil/Wwise-Unpacker
    Wwise Unpacker MP3 (Unpacked MP3s) OGG (Unpacked OGGs) Game Files (PCK and BNK files) Tools (Tools used for the unpacking process) Unpack to MP3.bat Unpack to OGG.bat Now we have to find the audio files to unpack. Life is Strange uses Wwise audio so files are packaged in either .PCK or .BNK containers.

Wise Game Booster - Optimize Your System to Improve …

    https://www.wisecleaner.com/wise-game-booster.html
    Wise Game Booster is designed to enhance your gaming experience. It can boost your PC performance immediately by optimizing system settings, ending unnecessary programs and stopping irrelevant services with one single click, making your system resources focus only on the game you are playing.

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