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Audio Unit Extensions - WWDC15 - Videos - Apple Developer
https://developer.apple.com/videos/play/wwdc2015/508/
Learn about using Audio Unit Extensions to provide your App with sophisticated audio manipulation and processing capabilities. Explore the architecture and fundamentals of an App that uses Audio Unit Extensions, and how your app can benefit from their power. Resources HD Video SD Video Presentation Slides (PDF) Related Videos WWDC 2017
Meet Audio Workgroups - WWDC20 - Videos - Apple Developer
https://developer-mdn.apple.com/videos/play/wwdc2020/10224/
The Audio Unit doesn't know. To solve this, we're introducing the AURenderContextObserver. This is a block in the audio unit that gets called before each render request. As the audio unit developer, you implement this render context observer property to return a block that receives a context …
What's New in Audio - WWDC17 - Videos - Apple Developer
https://developer.apple.com/videos/play/wwdc2017/501/
That is, in the live playback part, and within the internal render block of your audio unit, you would like to process the data that is going through, using some other audio unit or audio units. In that case, you can set up the Engine to use those other audio units and process the data in the real-time Manual Rendering Mode.
User Preset Support for Audio Units - Apple
https://devstreaming-cdn.apple.com/videos/wwdc/2019/509tdjld4pedsigr9/509/509_auv3_extensions_user_presets.pdf?dl=1
Capture a snapshot of the state of the Audio Unit’s parameters Loading a preset restores the Audio Unit to the same state . User Presets for Audio Unit Extensions We already support factory presets: ... 509_AUPresets_WWDC_2019-5_01_D_from_recording_01 Created Date:
Audio Unit Extensions - Apple
https://devstreaming-cdn.apple.com/videos/wwdc/2015/508691kyzp/508/508_audio_unit_extensions.pdf?dl=1
Audio Unit Extensions Doug Wyatt Core Audio Plumber Media Session 508. Audio Units Since OS X 10.0, iOS 2.0 OS includes many units
WWDC by Sundell & Friends
https://wwdcbysundell.com/
What’s new in Xcode 13 By Sean AllenPublished at 17:00 GMT, 10 Jun 2021 Join Sean Allen in this special article + video combo post, in which he’ll take a look at some of the major new features in Xcode 13 — including its design tweaks, autocompletion improvements, column breakpoints, VIM keybindings, and more. UIKIT FIRST LOOK
First look: Using Apple’s new Audio Unit plug-ins in iOS 9
https://9to5mac.com/2015/10/05/first-look-ios-9-audio-unit-plug-ins/
The Audio Units extension framework is essentially an improved way to use audio apps, like effects and virtual instruments, within audio host apps, like Apple’s own GarageBand or …
WWDC 2010 Session 413 - Audio Development for iPhone …
https://asciiwwdc.com/2010/sessions/413
Session 413 WWDC 2010 Audio units unleash the power of iPhone OS to provide your app with sophisticated audio manipulation and processing. Dive deep into the architecture and fundamentals of an app built around audio units and understand how to take advantage of their richness in your own code.
WWDC 2019 Session 509 - AUv3 Extensions User Presets ...
https://asciiwwdc.com/2019/sessions/509
Session 509 WWDC 2019 Audio Unit app extensions gives users a convenient way to create or modify audio in any iOS or macOS app that uses sound, including music production apps such as GarageBand or Logic Pro X. And now, with iOS 13, you can store user presets for your extensions that are accessible across applications.
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