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AudioUnit Class (AudioUnit) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/audiounit.audiounit
    Xamarin.Mac.dll A plug-in component that processes or generates audio data. public class AudioUnit : IDisposable, ObjCRuntime.INativeObject type AudioUnit = class interface IDisposable interface INativeObject Inheritance Object AudioUnit Implements INativeObject IDisposable Constructors AudioUnit (AudioComponent) Properties Methods Applies to

Xamarin.iOS - AudioUnitV3Example: A Basic AudioUnit ...

    https://docs.microsoft.com/en-us/samples/xamarin/ios-samples/ios9-filterdemoapp/
    The Audio Unit Extensions API introduces a mechanism for developers to deliver AudioUnits to users on iOS. The same API is available on both iOS and OS X, and provides a bridging mechanism for existing version 2 AudioUnits to coexist in existing AudioUnit host applications, and in future version 3 hosts. Build Requirements

xamarin-macios/audiounit.cs at main - GitHub

    https://github.com/xamarin/xamarin-macios/blob/main/src/audiounit.cs
    MacCatalyst, 13, 0 )] // needed since it's not in iOS. // These methods will fail if the audio unit is not an input/output audio unit. [ Export ( "inputHandler", ArgumentSemantic. Copy )] [ Export ( "outputProvider", ArgumentSemantic. Copy )] // the following are properties but we cannot have properties in Categories.

c# - How to Record audio using AudioUnit with Xamarin ...

    https://stackoverflow.com/questions/62292318/how-to-record-audio-using-audiounit-with-xamarin
    I'm trying to record audio using the AudioUnit. I have the code below: However the SetFormat method returns PropertyNotWritable. I have been able to use code like this for playing audio using the same format arguments. But can't make it work for recording audio. (note that Xamarin seems to be missing the RemoteIO constant :( )

IAUAudioUnitFactory Interface (AudioUnit) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/AudioUnit.IAUAudioUnitFactory
    Xamarin.iOS.dll Assembly: Xamarin.Mac.dll. Important ... Developers who want to create a version 3 Audio Unit extension must implement this interface on a class that inherits from NSObject or AUViewController. Properties Handle: Handle (pointer) to the unmanaged object representation.

Android Audio - Xamarin | Microsoft Docs

    https://docs.microsoft.com/en-us/xamarin/android/app-fundamentals/android-audio
    The Android OS provides extensive support for multimedia, encompassing both audio and video. This guide focuses on audio in Android and covers playing and recording audio using the built-in audio player and recorder classes, as well as the low-level audio API. It also covers working with Audio events broadcast by other applications, so that developers can build …

AVAudioUnitGenerator Class (AVFoundation) | Microsoft …

    https://docs.microsoft.com/en-us/dotnet/api/avfoundation.avaudiounitgenerator
    Xamarin.iOS.dll Assembly: Xamarin.Mac.dll. Important ... Gets the audio unit as an Audio Toolbox audio unit. (Inherited from AVAudioUnit) AudioUnit: Gets the audio unit as a Core Audio unit. (Inherited from AVAudioUnit) Bypass: Gets or sets a Boolean value that tells whether the audio unit output will be bypass other processing.

How to Record audio using Audio Unit

    https://social.msdn.microsoft.com/Forums/en-US/bac90b4a-b0e8-49dc-8c69-7d4762e41b77/how-to-record-audio-using-audio-unit
    Xamarin does have method called SetInputCallback, this takes an InputDelegate, however the parameters don't include a buffer, so it can't be used to get audio data. (which is not the same as in objective-c/swift) it is also never called as far as I can tell. Wednesday, June 10, 2020 1:50 AM Anonymous 535 Points 0 Sign in to vote User391008 posted

How To Play Audio Files in Xamarin.Forms

    https://www.godo.dev/tutorials/xamarin-forms-play-audio/
    This final section is how to implement our audio player service inside Xamarin.Forms app. We’re just going to need implement a simple Page with one button to play or pause audio file. First you need to put audio file (s) under respective folder. Put it under Droid/Assets/ for Android version and iOS/Resources for iOS version.

Xamarin Radio Streaming Player - Ilan Olkies

    https://ilanolkies.com/post/Xamarin-Radio-Streaming-Player
    Allow background audio; So here we go. The Foundation framework provides a base layer of functionality for apps and frameworks, including data storage and persistence, text processing, date and time calculations, sorting and filtering, and networking. Xamarin has an implementation of this framework!

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