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XAudio2 Introduction - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-introduction
    XAudio2 is a low-level audio API. It provides a signal processing and mixing foundation for games that is similar to its predecessors, DirectSound and XAudio. XAudio2 is the long-awaited replacement for DirectSound. It addresses …

windows - Using XAudio2 in C - Stack Overflow

    https://stackoverflow.com/questions/46181334/using-xaudio2-in-c
    In short, the latest versions of XAudio2 (XAudio 2.8 in the Windows 8.x SDK, XAudio 2.9 in the Windows 10 SDK) don't support C, only C++. The older XAudio 2.7 from the deprecated DirectX SDK builds with C, although it's had basically no testing from C. In fact, DirectX usage from C rather than C++ hasn't really been tested or well supported in a very, very long time.

XAudio2 with C# - Stack Overflow

    https://stackoverflow.com/questions/38618614/xaudio2-with-c-sharp
    XAudio2 doesn't support C# directly but you can call it using SharpDX, which is a managed .NET wrapper of DirectX API. Here you can find a few samples to get started. Other possibilities that I haven't tried but should work: SlimDX. CSCore.

Download XAudio2: High Performance Considerations …

    https://www.microsoft.com/en-us/download/details.aspx?id=6871
    This talk covers several features in XAudio2 that can be used to enable a more immersive experience for your audience, as well as make your life easier as an audio developer. We cover the changes that XAudio2 brings when porting from XAudio1 or DirectSound, the various file formats available, and architecting a solution around proper voice ...

SDL_xaudio2.c - www-personal.umich.edu

    http://www-personal.umich.edu/~bazald/l/api/_s_d_l__xaudio2_8c_source.html
    SDL_xaudio2.c. Go to the documentation of this file. 6 warranty. In no event will the authors be held liable for any damages. 7 arising from the use of this software. 13 1. The origin of this software must not be misrepresented; you must not. 14 claim that you wrote the original software. If you use this software.

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