We have collected the most relevant information on Xaudio2 Submit Source Buffer. Open the URLs, which are collected below, and you will find all the info you are interested in.
IXAudio2SourceVoice::SubmitSourceBuffer (xaudio2.h ...
https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nf-xaudio2-ixaudio2sourcevoice-submitsourcebuffer
XAUDIO2_BUFFER (xaudio2.h) - Win32 apps | Microsoft …
https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/ns-xaudio2-xaudio2_buffer
XAUDIO2_END_OF_STREAM. Indicates that there cannot be any buffers in the queue after this buffer. The only effect of this flag is to suppress debug output warnings caused by starvation of the buffer queue. AudioBytes. Size of the audio data, in bytes.
XAudio 2.9 SubmitSourceBuffer() returns …
https://docs.microsoft.com/en-us/answers/questions/693546/xaudio-29-submitsourcebuffer-returns-xaudio2-e-inv.html
XAudio 2.9 SubmitSourceBuffer () returns XAUDIO2_E_INVALID_CALL if AudioBytes = 0 I want to tell XAudio 2.9 to finish up my stream with Flags = XAUDIO2_END_OF_STREAM If AudioBytes is less than 8 bytes SubmitSourceBuffer () fails with XAUDIO2_E_INVALID_CALL.
SourceVoice.SubmitSourceBuffer, SharpDX.XAudio2 C# (CSharp ...
https://csharp.hotexamples.com/examples/SharpDX.XAudio2/SourceVoice/SubmitSourceBuffer/php-sourcevoice-submitsourcebuffer-method-examples.html
C# (CSharp) SharpDX.XAudio2 SourceVoice.SubmitSourceBuffer - 17 examples found. These are the top rated real world C# (CSharp) examples of SharpDX.XAudio2.SourceVoice.SubmitSourceBuffer extracted from open source projects. You can rate examples to help us improve the quality of examples.
IXAudio2SourceVoice::FlushSourceBuffers (xaudio2.h ...
https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nf-xaudio2-ixaudio2sourcevoice-flushsourcebuffers
Thus, an XAudio2 client that calls FlushSourceBuffers cannot expect to receive OnBufferEnd callbacks in the order in which the buffers were submitted. No warnings for starvation of the buffer queue will be emitted when the currently playing buffer completes; it is assumed that the client has intentionally removed the buffers that followed it.
c# - XAudio2 - Cracking output when using a dynamic …
https://stackoverflow.com/questions/46831684/xaudio2-cracking-output-when-using-a-dynamic-buffer
XAudio2 does not copy the source data buffer at the time you submit it via SubmitSourceBuffer. You must keep that data (which is in your application memory) valid, and the buffer allocated for the entire time that XAudio2 will need to read out of it to process the data.
xaudio2 problem - General and Gameplay Programming ...
https://www.gamedev.net/forums/topic/662621-xaudio2-problem/
' submit the wave sample data using an xaudio2_buffer structure = buffer.paudiodata zwav [i].data ' tell the source voice not to expect any data after this buffer = buffer.flags xaudio2_end_of_stream = buffer.audiobytes zwav [i].size ? doloop = buffer.loopcount xaudio2_loop_infinite . cr hr zvoice [a]->submitsourcebuffer &buffer != hr s_ok c …
Now you know Xaudio2 Submit Source Buffer
Now that you know Xaudio2 Submit Source Buffer, we suggest that you familiarize yourself with information on similar questions.