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XAUDIO2_BUFFER (xaudio2.h) - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/ns-xaudio2-xaudio2_buffer
    XAUDIO2_END_OF_STREAM. Indicates that there cannot be any buffers in the queue after this buffer. The only effect of this flag is to suppress debug output warnings caused by starvation of the buffer queue. AudioBytes. Size of the audio data, in bytes.

XAUDIO2_BUFFER_WMA (xaudio2.h) - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/ns-xaudio2-xaudio2_buffer_wma
    The members of XAUDIO2_BUFFER_WMA correspond to values contained in the 'dpds' RIFF chunk of the xWMA file being played. PacketCount will correspond to the size in UINT32s of the chunk. pDecodedPacketCumulativeBytes will correspond to a UINT32 buffer containing the contents of the chunk. The contents of the buffer will need to be byte swapped ...

XAUDIO2_BUFFER in windows::Win32::Media::Audio::XAudio2 - Rust

    https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/Media/Audio/XAudio2/struct.XAUDIO2_BUFFER.html
    impl PartialEq<XAUDIO2_BUFFER> for XAUDIO2_BUFFER fn eq (&self, other: & Self) -> bool This method tests for self and other values to be equal, and is used by == .

sdk-api/ns-xaudio2-xaudio2_buffer.md at docs ...

    https://github.com/MicrosoftDocs/sdk-api/blob/docs/sdk-api-src/content/xaudio2/ns-xaudio2-xaudio2_buffer.md
    XAUDIO2_BUFFER structure-description. Represents an audio data buffer, used with IXAudio2SourceVoice::SubmitSourceBuffer.-struct-fields-field Flags. Flags that provide additional information about the audio buffer.

IXAudio2SourceVoice::FlushSourceBuffers (xaudio2.h ...

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nf-xaudio2-ixaudio2sourcevoice-flushsourcebuffers
    Thus, an XAudio2 client that calls FlushSourceBuffers cannot expect to receive OnBufferEnd callbacks in the order in which the buffers were submitted. No warnings for starvation of the buffer queue will be emitted when the currently playing buffer completes; it is assumed that the client has intentionally removed the buffers that followed it.

XAUDIO2_VOICE_STATE (xaudio2.h) - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/ns-xaudio2-xaudio2_voice_state
    Pointer to a buffer context provided in the XAUDIO2_BUFFER that is processed currently, or, if the voice is stopped currently, to the next buffer due to be processed. pCurrentBufferContext is NULL if there are no buffers in the queue. BuffersQueued.

IXAudio2VoiceCallback::OnBufferEnd (xaudio2.h) - Win32 ...

    https://docs.microsoft.com/en-us/windows/win32/api/xaudio2/nf-xaudio2-ixaudio2voicecallback-onbufferend
    After an OnBufferEnd callback the audio memory for the buffer associated with pBufferContext can safely be released. pBufferContext is the context pointer originally provided by the pContext member of the XAUDIO2_BUFFER structure, which may be NULL. OnBufferEnd is guaranteed to be called just after the last byte of the current buffer has been ...

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