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macos - AudioUnit project templates for Xcode 4? - Stack ...

    https://stackoverflow.com/questions/8661955/audiounit-project-templates-for-xcode-4
    I just tried to start writing an AudioUnit effect plug-in for Lion (not iOS) but noticed that the AudioUnit templates are not present in Xcode 4 …

Getting started with Audio Units on OS X Lion and XCode 4 ...

    http://sample-hold.github.io/2011/11/23/getting-started-with-audio-units-on-os-x-lion-and-xcode-4-2-1/
    Of course, the Core Audio SDK is still located in /Developer/Extras/CoreAudio and it’s still possible to develop Audio Units with XCode 4.2. So you have two solutions : either you grab a sample code from Apple documentation (like “FilterDemo” for instance) and migrate it to suit the latest changes done in OS X Lion for the Core Audio SDK ...

A template for creating an Audio Unit in XCode 4.2.1

    https://opensourcelibs.com/lib/simpleemptyaudioeffect
    Simpleemptyaudioeffect is an open source software project. A template for creating an Audio Unit in XCode 4.2.1.

How to Create an Audio Unit Extension from Scratch in …

    https://betterprogramming.pub/create-audio-unit-extension-from-scratch-77abee79d12
    In the WWDC talk about Audio Unit V3 components, they mention the need to add Inter-App Audio, but it only applies to iOS. If we do it, the OS X the app will be instantly killed by the system, and Xcode will only tell us Finished running without any errors.

The Audio Unit View - Apple

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnitView/TheAudioUnitView.html
    Introduces you to compiling an audio unit project with Xcode. Shows how AU Lab can display a generic view and a custom view for the same audio unit. Shows how a custom property supports communication between an audio unit and a custom view. Before you start, make sure that you’ve installed Xcode and the Core Audio SDK, both of which are part ...

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