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Using Audio - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
Audio Queue Services also supports recording and provides access to incoming audio packets, ... starting in iOS 3.1 for iPhone 3GS and iPod touch (2nd generation) Yes, starting in iOS 3.2 for iPad ... add the Audio Toolbox …
Audio Queue Services - Apple Developer
https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio. An audio queue does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats
iOS: Audio With Volume Control Using Xcode 7 and Swift 2 ...
https://jefftilson.com/2015/09/30/ios-audio-with-volume-control-using-xcode-7-and-swift-2/
Fire up a new Xcode project. For this tutorial I selected the Single View Application template and I’m targeting only the iPhone. Add Some Audio. Now we’ve got a play button, we’ll need something to play. Right-click (or Control-click) on your project folder in the Navigator and choose “Add files to <your project>”. Then find your favourite song or any other audio clip.
iphone - Could not start Audio Queue Error starting ...
https://stackoverflow.com/questions/4385553/could-not-start-audio-queue-error-starting-recording
Browse other questions tagged iphone objective-c xcode ios4 silent or ask your own question. The Overflow Blog Who’s going to pay to fix open source security?
ios - Audio Queue Service Example using How to record ...
https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
The reason behind this is clearly explained in core audio documentation (page no 51 of core audio pdf). iOS contains the recording codecs listed in Table 2-5. As you can see, neither MP3 nor AAC recording is available. This is due to the high CPU overhead, and consequent battery drain, of these formats.
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