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Volume level for AudioServicesPlaySystemSound() - …
https://developer.apple.com/forums/thread/29400
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AudioServicesPlaySystemSound Volume? - Stack Overflow
https://stackoverflow.com/questions/10855874/audioservicesplaysystemsound-volume
In the Settings app, under General > Sounds > Ringer and Alerts If 'Change with Buttons' is set to Off, then sounds using AudioServicesPlaySystemSound () will always be played at full volume (yet other sound API's such as AVAudioPlayer will respect the volume of the device). Share edited Nov 7 '12 at 22:24 Ben Trengrove 6,971 3 35 55
Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox/1405248-audioservicesplaysystemsound
Sounds play at the current system audio volume, with no programmatic volume control available. Sounds play immediately. Looping and stereo positioning are unavailable. Simultaneous playback is unavailable: You can play only one sound at a time. The sound is played locally on the device speakers; it does not use audio routing.
How can I adjust the volume of my apps sound effects in …
https://stackoverflow.com/questions/10461635/how-can-i-adjust-the-volume-of-my-apps-sound-effects-in-xcode
Show activity on this post. use setVolume: method of NSSound class. (void)setVolume: (float)volume. The valid range is between 0.0 and 1.0. This method does not affect the systemwide volume. Share. Improve this answer. Follow this answer to receive notifications. answered May 5 '12 at 13:39.
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