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Apple Developer Documentation
https://developer.apple.com/documentation/audiotoolbox
Overview. The AudioToolbox framework provides interfaces for recording, playback, and stream parsing. In iOS, the framework provides additional interfaces for managing audio sessions.
objective c - Using The AudioToolbox Framework - Stack ...
https://stackoverflow.com/questions/6689368/using-the-audiotoolbox-framework
This answer has been awarded bounties worth 100 reputation by Community. Show activity on this post. First, convert the sound to lei16 caf. Here's a good write up that explains why you should use that format. afconvert -d LEI16 -f caff /path/to/mp3-or-wav-or-whatever. Here's the code to play it. // I usually store "mySound" in an instance ...
iOS SDK: Playing Touch Tones with the Audio Toolbox …
https://code.tutsplus.com/tutorials/ios-sdk-playing-touch-tones-with-the-audio-toolbox-framework--mobile-5579
Step 1: Import the AudioToolbox Framework We'll need to begin by importing the Audio Toolbox framework into our application in order to make the System Sound Services available to our code. To do so, select the "PhoneAppSkin" project in the Project Navigator pane in Xcode, then select "PhoneAppSkin" under "TARGETS", and finally select the "Build Phases" tab.
iOS - How to play a short sound clip with AudioToolbox in ...
https://discover.hubpages.com/technology/Play-a-short-sound-clip-with-AudioToolbox-in-Swift
Let’s start by importing AudioToolbox into our ViewController.swift file. The great news about the latest version of XCode is that you can import an Apple framework without linking it into Libraries in General tab. All you have to do is …
Time for action – adding the AudioToolbox Framework to our ...
https://subscription.packtpub.com/book/application-development/9781849691307/6/ch06lvl1sec75/time-for-action-adding-the-audiotoolbox-framework-to-our-application
Now that we have created our project, we need to add the AudioToolbox Framework to our project. This is an important framework which will provide us the ability to play sound and vibrate the phone. It is similar to the MediaPlayer Framework that we used in previous chapters, but only supports a limited number of audio file formats.
Framework libs out of sync | Apple Developer Forums
https://developer.apple.com/forums/thread/97850
This has been going on at least since Xcode 8 when apple replaced links to dylib with the text tbd files. On travis, build image: xcode 9.2, osx 10.12, compiler: clang; when building any code that uses a framework and you are not using Xcode but from the command line witih makefile or ninja or whatever, there are always these
Quickly Adding Multiple Frameworks to an Xcode Project
https://dev.iachieved.it/iachievedit/quickly-adding-multiple-frameworks-to-an-xcode-project/
There are a few popular third party iOS frameworks such as AFNetworking and Parse that require you to add a number of Apple frameworks to your Xcode project. For example, if you add the Parse framework to your project you’re looking at also adding: AudioToolbox.framework; CFNetwork.framework; CoreGraphics.framework; …
Add Frameworks in Xcode
https://vdc-repo.vmware.com/vmwb-repository/dcr-public/8e01d26e-67fc-47eb-a611-53447d00e610/1616825e-b089-4506-ab13-513015b57e69/GUID-7E0ABD9F-ABC9-4C73-88C6-5CE81A0E43FD.html
Procedure. Select the project in the Groups & Files pane in Xcode. Ensure that the proper target is selected on the left side, select the Build Phases tab. Expand the Link Binary With Libraries section. Select the + button at the bottom of the section to add the required frameworks. Select each one of the following frameworks and select Add.
How do I automatically include a framework with my iOS ...
https://answers.unity.com/questions/222478/how-do-i-automatically-include-a-framework-with-my.html
I have an iOS Unity project, which makes some calls to frameworks, the StoreKit framework for example. I take the generated project from Unity, open it in Xcode and use Add Files to include the framework manually. It seems like there should be some automated way of dealing with the framework libraries.
Xcode 12.0 beta 2 (12A6163b) に含まれる Framework - Daisuke ...
https://daisuke-t-jp.hatenablog.com/entry/2020/08/03/xcode-12-beta2-12A6163b-frameworks
Xcode 12.0 beta 2 (12A6163b) に含まれる Framework. Xcode 12.0 beta 2 (12A6163b) の iOS platform の Frameworks の中をみると. という感じだった。. AppClips や ScreenTime など iOS 14 のあたらしい framework は含まれているが、 Apple Archive はなかった。. macOS Big Sur の framework はこんな感じ。.
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